Simulador Virtual de Tiro Simulador de tiro Virtual

Continuous Training with Crew Served Weapons at

ZER0 Cost

collective weapons training

With a flexible, scalable and immersive environment, trainees can practice with a variety of weapons, such as the MiniMi, M249, M240B or Browning M2, while instructors create personalized classes to ensure training effectiveness, eliminating ammunition waste and reducing dependence on traditional shooting ranges.

Developed with Dynamic Tactical Training in mind, the Long Range Target Interdiction (LRTI) app provides faithful representation and accurate ballistic simulation with laser technology. SiNTRES-MIL simulators integrate with SiJAT virtual simulators, including replicas of weapons such as .50 Cal. machine gun with simulated recoil reproducing the challenges of long-range shooting. Simulated weapons also emit light and sound identical to real weapons, with up to 140 dB, increasing the level of stress and adrenaline during training.**

Software engineers incorporate advanced physics into the programming, ensuring projectiles behave accurately even from just 5 meters away on a simulation screen. The CGI technology includes multiple scenarios and environmental conditions, simulating different locations and climates, whether day or night.

The LRTI application is available exclusively on SiNTRES simulators, compatible with single-screen and multi-screen systems and the Hybrid Real Fire System in the Virtual Environment, providing unprecedented versatility and realism in military training.

Using SiNTRES-MIL virtual shooting simulators to train proficiency in crew served weapons with long-range target interdiction (LRTI).​

collective weapons training

SiNTRES THEATER 180/300 degrees of field of view for Crew Served Weapons Training​

collective weapons training

Effective training with these weapons generally falls short of what is desired in most Armed Forces due to the high cost of ammunition and operational difficulties, such as moving equipment and personnel to long-range firing ranges. With the addition of the Collective Weapons Module to the SiNTRES Virtual Shooting Simulator, users can provide ongoing training not only for light weapons such as rifles and pistols, but also for heavy and high-fire machine guns.

The virtual shooting simulator with Crew Served Weapons offers realistic scenarios customized to the type of weapon used, in addition to dozens of CGI scenarios that include moving targets at distances of up to 900 meters. The system uses precise ballistic calculations, considering factors such as ammunition, humidity, atmospheric pressure and wind, ensuring training faithful to real combat conditions.

Continuous Training with Crew Served Weapons: a reality possible only with SiNTRES Systems.

System Resources​

BROWNING .50 M2

M-240 MAG

LANÇADOR AT4

Compatible with SiJAT 1 screen, Theater 180, Theater 300 and Hybrid Virtual Shooting simulators

Specific scenarios for training with collective weapons​

Anti-personnel, anti-tank and anti-aircraft fire

Creation and editing of CGI scenarios with more than 1000 objects (drag and drop)​

Library with ready-made environments of this type

Rural

Urban

Forest

Desert

Weather control (Night, Day, Rain, Fog etc)

After-Action Review with issuance of a complete Shooter Report​

System identifies all weapons used in the same shooting session

Steel replica weapons with pneumatic recoil similar to reality

Browning .50 M2 machine gun​

Browning .50 M2 machine gun​

FN-Minimi machine gun

M249 machine gun

AT4 Launcher

Mobile Pack for Squad Weapons

We develop customized Weapon Replicas to order

collective weapons training